Fracture FX is currently incompatible with viewport 2.0 (which is the default in 2015), so all users using 2015 will have to switch the viewport back to legacy mode (renderer → legacy default viewport) to view simulator previews or any extra output from the break node (e.g. the the paths extracted from the crack image texture).
This will be fixed in the next version of Fracture FX.
Our talented friends at Absolute Post used Fracture for all the destruction work in this commercial for Kopparberg Cider:
Singapore creative agency Cum (http://cum.md/), relied heavily on Fracture FX for their Naga2014 commercial. Says lead 3D artist WenHao Tan: " FractureFX was imperative in helping us complete this in just under a month, including concept and previz."
All of us at Fracture FX feel great pride when we hear time and time again our software performed as it was designed to do, in the heat of production - and talented people like WenHao use it to control their sims and final their shots under extremely tight deadlines.
The long awaited, much requested and hugely popular shading/texturing feature set is finally here! Version 1.6 is where it's at.