Control your sim. Final your shots.

Fracture FX is a production-proven, cross-platform demolition solution for Autodesk Maya. Fracture FX's procedural, event-driven architecture allows even novice users to take complete control of a destruction simulation and final shots in record time. Art-directable simulations, efficient iterations, out-of-the-box usability and world-class customer care are the corner stones of the Fracture FX experience.
Posted by kmannens

Singapore creative agency Cum (, relied heavily on Fracture FX for their Naga2014 commercial. Says lead 3D artist WenHao Tan: " FractureFX was imperative in helping us complete this in just under a month, including concept and previz." 

All of us at Fracture FX feel great pride when we hear time and time again our software performed as it was designed to do, in the heat of production - and talented people like WenHao use it to control their sims and final their shots under extremely tight deadlines. 

Smashing baby!

24 Dec 2013
Posted by kmannens

Destruction wiz Mikael Pettersén used Fracture FX extensively on this shattering teaser for the upcoming mobile game, Smash Hit by Mediocre Games.

Smash Hit Teaser from Mikael Pettersén on Vimeo.

Posted by kmannens

Our friends from the Netherlands, The Ambassadors, used Fracture FX extensively in their tragically beautiful short "Deflts Blauw", an epic love story on a miniature scale shows that love is like Delftware - beautiful but also fragile. 

The Ambassadors - Delfts Blauw from The Ambassadors on Vimeo.

Posted by kmannens

New quick tip: localized, ultra-controllable impact explosions in less than 5 minites, with a volume filter and a few modifiers

Quick Tips: Volume filter and modifiers from PyratFX on Vimeo.

Posted by kmannens

The long awaited, much requested and hugely popular shading/texturing feature set is finally here! Version 1.6 is where it's at.

New features in 1.6: Fragment shading and texturing from PyratFX on Vimeo.