Control your sim. Final your shots.

Fracture FX is a production-proven, cross-platform demolition solution for Autodesk Maya. Fracture FX's procedural, event-driven architecture allows even novice users to take complete control of a destruction simulation and final shots in record time. Art-directable simulations, efficient iterations, out-of-the-box usability and world-class customer care are the corner stones of the Fracture FX experience.
Posted by kmannens

Fracture FX version 1.7 now has splintering!  Have a look at the video below for a run-down of the new features and a refresher on bombs, modifies and takes...

Splintering in Fracture FX (new in v1.7) from PyratFX on Vimeo.

Posted by kmannens

In our latest QuickTip, Digital Demolition Artist Hesham Eissa explains how to get your fragments from Fracture FX to Houdini, using Fracture FX's alembic exporter. 

Fracture FX alembic to Houdini from PyratFX on Vimeo.

Posted by kmannens

Regular Fracture FX collaborator Graham Thompson ( created a series of stills for a CD cover for a local band called Kibbs and Mac Folklaw ( Looks like the band was pretty cross with their equipment.

Posted by kmannens

Singapore creative agency Cum (, relied heavily on Fracture FX for their Naga2014 commercial. Says lead 3D artist WenHao Tan: " FractureFX was imperative in helping us complete this in just under a month, including concept and previz." 

All of us at Fracture FX feel great pride when we hear time and time again our software performed as it was designed to do, in the heat of production - and talented people like WenHao use it to control their sims and final their shots under extremely tight deadlines. 

Smashing baby!

24 Dec 2013
Posted by kmannens

Destruction wiz Mikael Pettersén used Fracture FX extensively on this shattering teaser for the upcoming mobile game, Smash Hit by Mediocre Games.

Smash Hit Teaser from Mikael Pettersén on Vimeo.