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The experience <span class="mar-dot">.</span>

A tool built by and for production artists.
Copyright Anthony Mcgrath.
Used with permission. All rights reserved.

Art-directable simulations

With a few clicks you can let Fracture FX do all the work, or you can use events and per-fragment modifiers for precise granular control. Or somewhere in between. You control your sim!

Efficient iterations

Getting that right simulation always takes a few tries. With takes, you can efficiently compare and review your destruction wedges, caches and exports.

Out of the box usability

If you know a little 3D, you can start banging out destruction sims in minutes. No need to set up complicated node networks, or learn new solvers. It just works!

Fast and personal customer support

We are production people just like you. We know the crunch. If you contact our support, you talk directly to our engineers and product managers - and we will find a solution!

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