Fracture has 4 clustering methods:
1. Painting clusters with artisan tools
2. Manually selecting fragments
3. Using volumes/meshes
4. Using voronoi cells
This tutorial covers the first method. It also covers some events and filters designed to give you ultimate control on how and when to break/separate clusters.
Destruction in Production are advanced, production-based tutorials digging deep in FFX's features. These lectures illustrate step-by-step how FFX was used in actual shots.
In this first installment of the DiP series, Fracture-savant Hesham Eissa guides you through a full destruction shot. A plethory of FFX features will be explained in a production evironment, with special attention devoted the cornerstones of shot production: art-directability and speed of iterations.
Keep in mind that these tutorials are intented for more advanced users. They move beyond the spectrum of "click-and-destroy" and venture deeper in the versatility and directability that FFX offers.
We just released the FFX Fundamentals tutorial series; 14 of them! The Fundamentals tutorial series is geared towards people who are new to Fracture. Key concepts and workflows are explained in short-and-sweet video tutorials. These tutorials double as a brief overview of some key features of FFX.
Dave Girard expanded on his FFX post of a few weeks back and wrote a mini review with some simple examples. Great read! Full review here: http://polygonspixelsandpaint.tumblr.com/post/21327502894
Some example videos below. More on his website.