FractureFX

Control your sim. Final your shots.




Fracture FX is a production-proven, cross-platform demolition solution for Autodesk Maya. Fracture FX's procedural, event-driven architecture allows even novice users to take complete control of a destruction simulation and final shots in record time. Art-directable simulations, efficient iterations, out-of-the-box usability and world-class customer care are the corner stones of the Fracture FX experience.
Posted by kmannens

The wrecking crews at IGNYTE.de and Ghost VFX recently collaborated on a commercial for Grimbergen using Fracture FX for all destruction.

Have a look! It makes us thirsty!

Grimbergen from PyratFX on Vimeo.

Posted by kmannens

Due to popular request we have publicly released Fracture FX 1.8.13 BETA. If you are an existing customer, you can download it from your account now. 

If you are not a Fracture FX customer yet, send us a mail with the code words "Fracture FX 1.8.13 makes my dreams come true" and we will give you 25% discount on your next license.

We have tutorialized some of the new features of Fracture FX 1.8.13. Have a look below and let us know if you have any questions!

New Features: Interior Face Displacement from PyratFX on Vimeo.

New Features: Interior Face Displacement from PyratFX on Vimeo.

New Features: Interior Face Displacement from PyratFX on Vimeo.

Posted by kmannens

All destruction done with Fracture FX!

Posted by kmannens

Fracture FX is currently incompatible with viewport 2.0 (which is the default in 2015), so all users using 2015 will have to switch the viewport back to legacy mode (renderer → legacy default viewport) to view simulator previews or any extra output from the break node (e.g. the the paths extracted from the crack image texture).

This will be fixed in the next version of Fracture FX.